
We calculate the winrate for the allied champion against the enemy champion. This is compared to the expected winrate (average of: ally winrate & 100 - enemy winrate)
This gives us the , to indicate champion matchup/counter
Games | Stat. signifiance | % Winrate ↑↓ | % Winrate change ↑↓ | Classification | ||
|---|---|---|---|---|---|---|
| 768 | >0.99 (v.high) | 57% | +5.7% | v. easy | ||
| 1415 | >0.99 (v.high) | 56% | +5.3% | v. easy | ||
| 2737 | >0.99 (v.high) | 55% | +3.6% | v. easy | ||
| 1095 | 0.97 (high) | 54% | +2.9% | v. easy | ||
| 1372 | 0.98 (high) | 51% | +2.7% | v. easy | ||
| 1531 | 0.98 (high) | 55% | +2.6% | v. easy | ||
| 1168 | 0.9 (med) | 53% | +1.9% | v. easy | ||
| 1266 | 0.87 (med) | 54% | +1.6% | easy | ||
| 1557 | 0.9 (med) | 55% | +1.6% | easy | ||
| 1229 | 0.86 (med) | 53% | +1.5% | easy | ||
| 3605 | 0.95 (high) | 53% | +1.4% | easy | ||
| 2829 | 0.92 (med) | 54% | +1.3% | easy | ||
| 1916 | 0.78 (~) | 54% | +0.9% | easy | ||
| 2755 | 0.77 (~) | 51% | +0.7% | easy | ||
| 832 | 0.51 (~) | 50% | -0.1% | even | ||
| 1489 | 0.57 (~) | 51% | -0.2% | even | ||
| 824 | 0.58 (~) | 53% | -0.4% | even | ||
| 1592 | 0.72 (~) | 51% | -0.7% | hard | ||
| 705 | 0.66 (~) | 52% | -0.8% | hard | ||
| 3642 | 0.89 (med) | 51% | -1% | hard | ||
| 2103 | 0.84 (med) | 51% | -1.1% | hard | ||
| 4830 | 0.96 (high) | 50% | -1.2% | hard | ||
| 1124 | 0.8 (med) | 50% | -1.2% | hard | ||
| 920 | 0.87 (med) | 52% | -1.8% | v. hard | ||
| 1593 | 0.96 (high) | 49% | -2.1% | v. hard | ||
| 1776 | 0.98 (high) | 47% | -2.3% | v. hard | ||
| 1838 | 0.98 (high) | 53% | -2.3% | v. hard | ||
| 1684 | 0.99 (high) | 51% | -2.7% | v. hard | ||
| 1257 | 0.98 (high) | 50% | -2.8% | v. hard | ||
| 2105 | >0.99 (v.high) | 48% | -3.3% | v. hard | ||
| 3102 | >0.99 (v.high) | 50% | -3.7% | v. hard | ||
| 925 | >0.99 (v.high) | 50% | -5% | v. hard |