We calculate the winrate for the allied champion against the enemy champion. This is compared to the expected winrate (average of: ally winrate & 100 - enemy winrate)
This gives us the
, to indicate champion matchup/counterGames | Stat. signifiance | % Winrate ↑↓ | % Winrate change ↑↓ | Classification | ||
---|---|---|---|---|---|---|
![]() | ![]() | 2625 | 0.96 (high) | 54% | +1.7% | easy |
![]() | ![]() | 7623 | 0.93 (med) | 52% | +0.9% | easy |
![]() | ![]() | 24921 | 0.99 (high) | 52% | +0.7% | easy |
![]() | ![]() | 10443 | 0.91 (med) | 52% | +0.6% | easy |
![]() | ![]() | 10207 | 0.87 (med) | 51% | +0.6% | easy |
![]() | ![]() | 29515 | 0.96 (high) | 51% | +0.5% | even |
![]() | ![]() | 21126 | 0.9 (med) | 51% | +0.4% | even |
![]() | ![]() | 12782 | 0.73 (~) | 50% | +0.3% | even |
![]() | ![]() | 6423 | 0.57 (~) | 51% | +0.1% | even |
![]() | ![]() | 15736 | 0.55 (~) | 48% | ~0% | even |
![]() | ![]() | 7228 | 0.57 (~) | 50% | -0.1% | even |
![]() | ![]() | 6003 | 0.64 (~) | 51% | -0.2% | even |
![]() | ![]() | 15749 | 0.85 (med) | 49% | -0.4% | even |
![]() | ![]() | 7641 | 0.81 (med) | 49% | -0.5% | even |
![]() | ![]() | 7517 | 0.91 (med) | 48% | -0.8% | hard |
![]() | ![]() | 2682 | 0.79 (~) | 50% | -0.8% | hard |
![]() | ![]() | 5234 | 0.94 (med) | 49% | -1.1% | hard |
![]() | ![]() | 10403 | >0.99 (v.high) | 49% | -1.2% | hard |
![]() | ![]() | 4128 | 0.95 (med) | 48% | -1.2% | hard |
![]() | ![]() | 4426 | 0.96 (high) | 48% | -1.3% | hard |
![]() | ![]() | 12901 | >0.99 (v.high) | 48% | -1.4% | hard |