We calculate the winrate for the allied champion against the enemy champion. This is compared to the expected winrate (average of: ally winrate & 100 - enemy winrate)
This gives us the
, to indicate champion matchup/counterGames | Stat. signifiance | % Winrate ↑↓ | % Winrate change ↑↓ | Classification | ||
---|---|---|---|---|---|---|
![]() | ![]() | 6965 | >0.99 (v.high) | 53% | +2% | v. easy |
![]() | ![]() | 11819 | >0.99 (v.high) | 52% | +1.5% | easy |
![]() | ![]() | 7174 | 0.99 (high) | 52% | +1.3% | easy |
![]() | ![]() | 11258 | >0.99 (v.high) | 51% | +1.2% | easy |
![]() | ![]() | 22634 | >0.99 (v.high) | 52% | +0.8% | easy |
![]() | ![]() | 3346 | 0.78 (~) | 51% | +0.7% | easy |
![]() | ![]() | 18912 | 0.94 (med) | 50% | +0.6% | easy |
![]() | ![]() | 7578 | 0.75 (~) | 50% | +0.4% | even |
![]() | ![]() | 2955 | 0.64 (~) | 52% | +0.3% | even |
![]() | ![]() | 4504 | 0.67 (~) | 50% | +0.3% | even |
![]() | ![]() | 6210 | 0.63 (~) | 51% | +0.2% | even |
![]() | ![]() | 12966 | 0.57 (~) | 50% | -0.1% | even |
![]() | ![]() | 20834 | 0.77 (~) | 50% | -0.3% | even |
![]() | ![]() | 11714 | 0.82 (med) | 50% | -0.4% | even |
![]() | ![]() | 29515 | 0.96 (high) | 49% | -0.5% | even |
![]() | ![]() | 5662 | 0.88 (med) | 49% | -0.8% | hard |
![]() | ![]() | 8313 | 0.95 (high) | 49% | -0.9% | hard |
![]() | ![]() | 13760 | >0.99 (v.high) | 48% | -1% | hard |
![]() | ![]() | 4789 | 0.98 (high) | 47% | -1.4% | hard |
![]() | ![]() | 8219 | >0.99 (v.high) | 47% | -1.8% | hard |
![]() | ![]() | 15427 | >0.99 (v.high) | 46% | -1.9% | v. hard |