We calculate the winrate for the allied champion against the enemy champion. This is compared to the expected winrate (average of: ally winrate & 100 - enemy winrate)
This gives us the
, to indicate champion matchup/counterGames | Stat. signifiance | % Winrate ↑↓ | % Winrate change ↑↓ | Classification | ||
---|---|---|---|---|---|---|
![]() | ![]() | 6876 | 0.98 (high) | 51% | +1.2% | easy |
![]() | ![]() | 5513 | 0.9 (med) | 51% | +0.9% | easy |
![]() | ![]() | 6219 | 0.85 (med) | 51% | +0.7% | easy |
![]() | ![]() | 10612 | 0.75 (~) | 50% | +0.3% | even |
![]() | ![]() | 18364 | 0.66 (~) | 50% | +0.2% | even |
![]() | ![]() | 9612 | 0.7 (~) | 49% | -0.3% | even |
![]() | ![]() | 10587 | 0.85 (med) | 50% | -0.5% | even |
![]() | ![]() | 24921 | 0.99 (high) | 48% | -0.7% | hard |
![]() | ![]() | 4096 | 0.81 (med) | 47% | -0.7% | hard |
![]() | ![]() | 22634 | >0.99 (v.high) | 48% | -0.8% | hard |
![]() | ![]() | 11998 | 0.98 (high) | 48% | -0.9% | hard |
![]() | ![]() | 4237 | 0.89 (med) | 48% | -0.9% | hard |
![]() | ![]() | 7337 | 0.95 (high) | 48% | -1% | hard |
![]() | ![]() | 6378 | 0.99 (high) | 46% | -1.4% | hard |
![]() | ![]() | 11549 | >0.99 (v.high) | 48% | -1.5% | hard |
![]() | ![]() | 3249 | 0.95 (high) | 48% | -1.5% | hard |
![]() | ![]() | 2694 | 0.97 (high) | 49% | -1.8% | hard |
![]() | ![]() | 5285 | >0.99 (v.high) | 47% | -2% | v. hard |
![]() | ![]() | 16805 | >0.99 (v.high) | 46% | -2.2% | v. hard |
![]() | ![]() | 11397 | >0.99 (v.high) | 45% | -2.3% | v. hard |
![]() | ![]() | 7397 | >0.99 (v.high) | 46% | -2.4% | v. hard |