
We calculate the winrate for the allied champion against the enemy champion. This is compared to the expected winrate (average of: ally winrate & 100 - enemy winrate)
This gives us the , to indicate champion matchup/counter
Games | Stat. signifiance | % Winrate ↑↓ | % Winrate change ↑↓ | Classification | ||
|---|---|---|---|---|---|---|
| 891 | >0.99 (v.high) | 53% | +4% | v. easy | ||
| 2106 | >0.99 (v.high) | 54% | +2.8% | v. easy | ||
| 3295 | >0.99 (v.high) | 52% | +2.2% | easy | ||
| 5087 | >0.99 (v.high) | 53% | +1.9% | easy | ||
| 3167 | 0.94 (med) | 54% | +1.4% | easy | ||
| 2148 | 0.91 (med) | 53% | +1.4% | easy | ||
| 1635 | 0.87 (med) | 49% | +1.3% | easy | ||
| 2453 | 0.87 (med) | 52% | +1.1% | easy | ||
| 3932 | 0.73 (~) | 52% | +0.5% | even | ||
| 2508 | 0.7 (~) | 53% | +0.5% | even | ||
| 2044 | 0.68 (~) | 53% | +0.5% | even | ||
| 2432 | 0.63 (~) | 53% | +0.3% | even | ||
| 2687 | 0.6 (~) | 50% | -0.3% | even | ||
| 3461 | 0.81 (med) | 53% | -0.7% | hard | ||
| 1834 | 0.78 (~) | 49% | -0.9% | hard | ||
| 1044 | 0.74 (~) | 48% | -1% | hard | ||
| 1585 | 0.81 (med) | 51% | -1.1% | hard | ||
| 1148 | 0.85 (med) | 49% | -1.5% | hard | ||
| 1513 | 0.88 (med) | 52% | -1.5% | hard | ||
| 4230 | 0.99 (high) | 50% | -1.7% | hard | ||
| 1455 | 0.92 (med) | 50% | -1.8% | hard | ||
| 2579 | 0.98 (high) | 50% | -2% | hard | ||
| 3907 | >0.99 (v.high) | 48% | -2% | hard | ||
| 1371 | 0.98 (high) | 48% | -2.7% | v. hard | ||
| 2087 | >0.99 (v.high) | 50% | -2.9% | v. hard | ||
| 2382 | >0.99 (v.high) | 46% | -3.3% | v. hard | ||
| 1010 | >0.99 (v.high) | 44% | -3.7% | v. hard | ||
| 4072 | >0.99 (v.high) | 49% | -4.1% | v. hard |