We calculate the winrate for the allied champion against the enemy champion. This is compared to the expected winrate (average of: ally winrate & 100 - enemy winrate)
This gives us the
, to indicate champion matchup/counterGames | Stat. signifiance | % Winrate ↑↓ | % Winrate change ↑↓ | Classification | ||
---|---|---|---|---|---|---|
![]() | ![]() | 2421 | >0.99 (v.high) | 54% | +2.8% | v. easy |
![]() | ![]() | 5064 | >0.99 (v.high) | 52% | +1.6% | easy |
![]() | ![]() | 2502 | 0.93 (med) | 51% | +1.4% | easy |
![]() | ![]() | 5189 | 0.96 (high) | 52% | +1.2% | easy |
![]() | ![]() | 8657 | 0.79 (~) | 51% | +0.4% | even |
![]() | ![]() | 20834 | 0.77 (~) | 50% | +0.3% | even |
![]() | ![]() | 6151 | 0.69 (~) | 50% | +0.3% | even |
![]() | ![]() | 18364 | 0.66 (~) | 50% | -0.2% | even |
![]() | ![]() | 8494 | 0.62 (~) | 50% | -0.2% | even |
![]() | ![]() | 3041 | 0.58 (~) | 49% | -0.2% | even |
![]() | ![]() | 21126 | 0.9 (med) | 49% | -0.4% | even |
![]() | ![]() | 3642 | 0.7 (~) | 48% | -0.4% | even |
![]() | ![]() | 10243 | 0.91 (med) | 49% | -0.7% | hard |
![]() | ![]() | 10440 | 0.95 (high) | 48% | -0.8% | hard |
![]() | ![]() | 4600 | 0.9 (med) | 50% | -0.9% | hard |
![]() | ![]() | 8816 | 0.98 (high) | 48% | -1.1% | hard |
![]() | ![]() | 5860 | >0.99 (v.high) | 47% | -1.6% | hard |
![]() | ![]() | 13242 | >0.99 (v.high) | 47% | -1.7% | hard |
![]() | ![]() | 10645 | >0.99 (v.high) | 46% | -1.9% | v. hard |
![]() | ![]() | 5552 | >0.99 (v.high) | 48% | -2% | v. hard |
![]() | ![]() | 4443 | >0.99 (v.high) | 48% | -2% | v. hard |