
We calculate the winrate for the allied champion against the enemy champion. This is compared to the expected winrate (average of: ally winrate & 100 - enemy winrate)
This gives us the , to indicate champion matchup/counter
Games | Stat. signifiance | % Winrate ↑↓ | % Winrate change ↑↓ | Classification | ||
|---|---|---|---|---|---|---|
| 379 | 0.98 (high) | 53% | +4.8% | v. easy | ||
| 586 | >0.99 (v.high) | 53% | +4.7% | v. easy | ||
| 758 | 0.98 (high) | 56% | +3.4% | v. easy | ||
| 1985 | 0.95 (high) | 49% | +1.9% | v. easy | ||
| 539 | 0.81 (med) | 47% | +1.8% | v. easy | ||
| 1366 | 0.7 (~) | 53% | +0.7% | easy | ||
| 2416 | 0.73 (~) | 48% | +0.6% | easy | ||
| 1783 | 0.64 (~) | 50% | +0.4% | even | ||
| 1323 | 0.57 (~) | 45% | +0.3% | even | ||
| 2482 | 0.62 (~) | 50% | +0.3% | even | ||
| 1066 | 0.54 (~) | 47% | +0.2% | even | ||
| 694 | 0.55 (~) | 47% | +0.2% | even | ||
| 549 | 0.53 (~) | 46% | +0.1% | even | ||
| 1561 | 0.67 (~) | 48% | -0.6% | hard | ||
| 389 | 0.61 (~) | 50% | -0.6% | hard | ||
| 814 | 0.7 (~) | 44% | -0.9% | hard | ||
| 1525 | 0.83 (med) | 46% | -1.2% | hard | ||
| 601 | 0.83 (med) | 46% | -1.9% | v. hard | ||
| 378 | 0.83 (med) | 42% | -2.2% | v. hard | ||
| 1508 | 0.98 (high) | 44% | -2.5% | v. hard | ||
| 1074 | 0.97 (high) | 46% | -2.8% | v. hard | ||
| 408 | 0.9 (med) | 46% | -2.9% | v. hard | ||
| 1158 | >0.99 (v.high) | 46% | -3.9% | v. hard |