
We calculate the winrate for the allied champion against the enemy champion. This is compared to the expected winrate (average of: ally winrate & 100 - enemy winrate)
This gives us the , to indicate champion matchup/counter
Games | Stat. signifiance | % Winrate ↑↓ | % Winrate change ↑↓ | Classification | ||
|---|---|---|---|---|---|---|
| 363 | 0.97 (high) | 56% | +4.4% | v. easy | ||
| 367 | 0.97 (high) | 59% | +4.3% | v. easy | ||
| 779 | 0.99 (high) | 59% | +3.8% | v. easy | ||
| 403 | 0.88 (med) | 54% | +2.7% | v. easy | ||
| 1407 | 0.96 (high) | 54% | +2.2% | v. easy | ||
| 346 | 0.79 (~) | 54% | +2% | v. easy | ||
| 507 | 0.83 (med) | 54% | +2% | v. easy | ||
| 453 | 0.77 (~) | 51% | +1.6% | easy | ||
| 591 | 0.79 (~) | 53% | +1.6% | easy | ||
| 526 | 0.77 (~) | 54% | +1.5% | easy | ||
| 1307 | 0.72 (~) | 53% | +0.8% | easy | ||
| 431 | 0.64 (~) | 47% | +0.8% | easy | ||
| 604 | 0.57 (~) | 54% | +0.4% | even | ||
| 559 | 0.56 (~) | 54% | +0.3% | even | ||
| 605 | 0.56 (~) | 52% | +0.3% | even | ||
| 1191 | 0.56 (~) | 52% | +0.2% | even | ||
| 466 | 0.62 (~) | 50% | -0.6% | hard | ||
| 1295 | 0.7 (~) | 53% | -0.7% | hard | ||
| 917 | 0.68 (~) | 53% | -0.7% | hard | ||
| 1385 | 0.78 (~) | 48% | -1% | hard | ||
| 674 | 0.79 (~) | 50% | -1.5% | hard | ||
| 789 | 0.88 (med) | 48% | -2% | v. hard | ||
| 713 | 0.87 (med) | 50% | -2% | v. hard | ||
| 792 | 0.9 (med) | 50% | -2.1% | v. hard | ||
| 355 | 0.86 (med) | 52% | -2.6% | v. hard | ||
| 894 | 0.95 (med) | 51% | -2.7% | v. hard | ||
| 754 | 0.98 (high) | 47% | -3.5% | v. hard | ||
| 901 | 0.99 (high) | 48% | -3.7% | v. hard | ||
| 356 | 0.94 (med) | 44% | -3.7% | v. hard | ||
| 440 | 0.98 (high) | 46% | -4.4% | v. hard | ||
| 352 | 0.98 (high) | 45% | -4.9% | v. hard |