
We calculate the winrate for the allied champion against the enemy champion. This is compared to the expected winrate (average of: ally winrate & 100 - enemy winrate)
This gives us the , to indicate champion matchup/counter
Games | Stat. signifiance | % Winrate ↑↓ | % Winrate change ↑↓ | Classification | ||
|---|---|---|---|---|---|---|
| 2330 | >0.99 (v.high) | 54% | +4.5% | v. easy | ||
| 1222 | >0.99 (v.high) | 52% | +3.4% | v. easy | ||
| 2767 | >0.99 (v.high) | 53% | +3.1% | v. easy | ||
| 1927 | >0.99 (v.high) | 53% | +2.9% | v. easy | ||
| 1295 | 0.98 (high) | 53% | +2.8% | v. easy | ||
| 3912 | >0.99 (v.high) | 52% | +2.3% | easy | ||
| 1190 | 0.91 (med) | 51% | +1.9% | easy | ||
| 3004 | 0.94 (med) | 52% | +1.4% | easy | ||
| 2212 | 0.91 (med) | 51% | +1.4% | easy | ||
| 1029 | 0.75 (~) | 50% | +1% | easy | ||
| 939 | 0.67 (~) | 49% | +0.7% | even | ||
| 960 | 0.66 (~) | 50% | +0.7% | even | ||
| 3229 | 0.55 (~) | 51% | +0.1% | even | ||
| 1288 | 0.51 (~) | 50% | ~0% | even | ||
| 1309 | 0.7 (~) | 48% | -0.7% | even | ||
| 1199 | 0.74 (~) | 49% | -0.9% | hard | ||
| 1338 | 0.76 (~) | 48% | -0.9% | hard | ||
| 1835 | 0.83 (med) | 49% | -1.1% | hard | ||
| 2160 | 0.85 (med) | 48% | -1.1% | hard | ||
| 793 | 0.73 (~) | 47% | -1.1% | hard | ||
| 1557 | 0.93 (med) | 48% | -1.8% | hard | ||
| 2805 | 0.98 (high) | 48% | -1.9% | hard | ||
| 1686 | 0.95 (high) | 49% | -2% | hard | ||
| 1148 | 0.93 (med) | 47% | -2.1% | hard | ||
| 1280 | 0.97 (high) | 46% | -2.7% | v. hard | ||
| 948 | 0.96 (high) | 46% | -2.8% | v. hard | ||
| 1786 | >0.99 (v.high) | 46% | -2.9% | v. hard | ||
| 712 | 0.96 (high) | 44% | -3.1% | v. hard | ||
| 1136 | 0.99 (high) | 45% | -3.3% | v. hard | ||
| 1173 | >0.99 (v.high) | 45% | -3.4% | v. hard | ||
| 999 | >0.99 (v.high) | 45% | -3.6% | v. hard | ||
| 744 | 0.99 (high) | 46% | -4% | v. hard | ||
| 1574 | >0.99 (v.high) | 45% | -4.3% | v. hard | ||
| 3150 | >0.99 (v.high) | 44% | -4.9% | v. hard | ||
| 1136 | >0.99 (v.high) | 44% | -5.2% | v. hard |