
We calculate the winrate for the allied champion against the enemy champion. This is compared to the expected winrate (average of: ally winrate & 100 - enemy winrate)
This gives us the , to indicate champion matchup/counter
Games | Stat. signifiance | % Winrate ↑↓ | % Winrate change ↑↓ | Classification | ||
|---|---|---|---|---|---|---|
| 1096 | >0.99 (v.high) | 58% | +5.2% | v. easy | ||
| 2203 | >0.99 (v.high) | 56% | +4% | v. easy | ||
| 3506 | >0.99 (v.high) | 55% | +3.6% | v. easy | ||
| 3684 | >0.99 (v.high) | 54% | +2.9% | v. easy | ||
| 3217 | >0.99 (v.high) | 56% | +2.7% | v. easy | ||
| 2091 | 0.96 (high) | 51% | +1.9% | v. easy | ||
| 1043 | 0.86 (med) | 54% | +1.6% | easy | ||
| 1749 | 0.91 (med) | 51% | +1.6% | easy | ||
| 1269 | 0.84 (med) | 52% | +1.3% | easy | ||
| 1014 | 0.68 (~) | 54% | +0.7% | easy | ||
| 916 | 0.64 (~) | 52% | +0.6% | easy | ||
| 3067 | 0.53 (~) | 51% | -0.1% | even | ||
| 743 | 0.55 (~) | 52% | -0.2% | even | ||
| 1103 | 0.64 (~) | 52% | -0.5% | hard | ||
| 838 | 0.66 (~) | 45% | -0.7% | hard | ||
| 1508 | 0.7 (~) | 52% | -0.7% | hard | ||
| 860 | 0.7 (~) | 48% | -0.9% | hard | ||
| 4235 | 0.94 (med) | 51% | -1.2% | hard | ||
| 1177 | 0.82 (med) | 50% | -1.3% | hard | ||
| 4617 | >0.99 (v.high) | 49% | -1.7% | hard | ||
| 2573 | 0.97 (high) | 50% | -1.8% | hard | ||
| 828 | 0.86 (med) | 51% | -1.8% | hard | ||
| 1803 | 0.94 (med) | 50% | -1.8% | hard | ||
| 1407 | 0.96 (high) | 48% | -2.4% | v. hard | ||
| 1864 | 0.98 (high) | 51% | -2.4% | v. hard | ||
| 1070 | 0.95 (med) | 50% | -2.4% | v. hard | ||
| 2562 | >0.99 (v.high) | 50% | -2.9% | v. hard | ||
| 1395 | 0.99 (high) | 49% | -3% | v. hard | ||
| 1736 | >0.99 (v.high) | 47% | -3.1% | v. hard | ||
| 1597 | >0.99 (v.high) | 50% | -3.1% | v. hard | ||
| 828 | >0.99 (v.high) | 49% | -4% | v. hard |